Press & creators

Everything needed to write about or record Last Known Reality accurately. Coverage, streaming and video are welcome, including monetised video.

The project is pre-alpha. Please label footage and screenshots as work in progress. There is no release date, no store page and no public demo yet; if you need to say when, the honest answer is that the next milestone is a vertical slice, announced on the Discord.

Fact sheet

Title
Last Known Reality
One line
A story-led isometric real-time tactics game about outthinking an intelligence that has taken your city.
Short description
Physics professor Emma Callaghan opens a rift beneath her new house and finds her own city occupied by a distributed intelligence descended from human minds. With a scout drone and a heavy frame salvaged from the occupation itself, she reads patrols, plans routes and executes synchronized openings to reach places she has no business reaching.
Genre
Real-time tactics · tactical stealth · story-led strategy
Players
Single player
Creator
Enthusiast Guy (solo)
Engine
Godot 4.7
Development status
Pre-alpha, in active development
Intended platforms
Windows first; Linux and macOS intended
Release
No date announced
Demo
Not yet available
Website
last-known-reality.tape-drive.xyz
Contact & community
discord.gg/6AYkhnzxD9
Current video
Pre-alpha gameplay & map editor preview (about 25 minutes)
Content rating
Not yet rated

Key features, as they stand today

These are systems that run in the current build. Where the design intends more than is built, this site says so on the page rather than here.

Assets

Screenshots

Captures from the running build at 1920×1080, with and without the interface. Colour grading is the only post-processing applied.

Open the media library

Key art & wallpapers

The painted title art and a set of wallpapers, each offered at the size it was really rendered at. Nothing here has been upscaled.

Wallpapers

Character art

Portraits of Emma, Kestrel and Bastion, plus the split-reality key art.

Character art

Video

The pre-alpha presentation is on YouTube and may be embedded, excerpted and reacted to. A short trailer is in production.

Watch on YouTube

Usage notes

Copy you can paste

Last Known Reality is a story-led isometric real-time tactics game by Enthusiast Guy, built in Godot. Physics professor Emma Callaghan opens a rift beneath her new house and finds her own city occupied by a distributed intelligence descended from human minds. Reading patrols, planning routes and executing synchronized openings, she leads a small squad through an alternate Spark Grove where assimilation is called survival. Currently in pre-alpha development for Windows, with Linux and macOS intended.

Questions

The Discord is the fastest way to reach the creator, and the place where new footage and the eventual demo are announced first: discord.gg/6AYkhnzxD9.